Triple
X, Or The Gift of Lumnis
Released
Introducing Triple-X: Extreme Experience Explosion! It’s a way in which all characters have the
opportunity to advance more quickly by virtue of a weekly experience bonus. Here’s how it works.
For the first 3 hours of game play each week, all
characters have the opportunity to gain triple experience (base EXP + 2x base EXP). This is
accomplished by gaining experience in any of the ways available in GemStone IV,
everything from hunting to picking locks to foraging.
For the next 3 hours of game play each week, all
characters have the opportunity to gain double experience (base EXP + base
EXP).
Each week, Triple-X begins counting down the 6-hour
bonus once the character is absorbing experience. If the character is role-playing about with a
clear mind at any time during the week, regardless of when the countdown
started, Triple-X is on hold until the character gains some experience.
And that’s it! For
6 hours each week, every character has the opportunity to increase their
experience gain so that they may more easily advance in levels.
Players will be notified with “in character” (IC)
messaging when the weekly bonus initiates and when it expires. It is also possible to check the bonus by
using the EXPERIENCE (EXP) command. For
the purpose of IC reference, Triple-X will be known as the Gift of Lumnis.
The Gift of Lumnis
The cloud-laden skies above Elanthia slowly parted and
a glimmer of light held the world in the moment. Children stopped playing, and mothers and
fathers stood in the wonderment as they gazed towards the heavenly glow. Scholars arguing with each other, patriarchs
announcing wars, armies battling armies, all stopped to lift their eyes to the
new jewel in the sky.
It was then that a soft voice spoke out; when it knew
it had the world’s attention. The voice
was pure in clarity and tone as it rang across the land: “The day has come,
children of Elanthia, when the turmoil and chaos of the world would pose great
risk to the balance. The pandemonium of
many wars and unnecessary deaths has risen greatly in these past moments and
years, when pure wisdom and knowledge could have dissolved the strife. It is in true clarity where balance resides,
where kings decide to forego wars for talks of peace and compromise. It is in true clarity that insight and hidden
potential is born that can truly restore the world back to proper balance.”
The heavens shuddered as the glimmer of light
expanded, and slowly began to split apart.
Small droplets of light rained down upon Elanthia, one for each person
and being that stood gazing up at the sky.
And the voice spoke once more as the droplets of light fell upon the
foreheads of everyone: “That is why I have chosen to bestow upon you all a new
gift of wisdom and knowledge. You may
choose how you use this gift, but it is my hope that new potential will be born
and the Great Balance will mend itself in time.”
As the last of the droplets of light fell, the glimmer
in the sky began to fade away. When it
was gone, the children of Elanthia lowered their eyes and gazed about their
world with the Gift of Lumnis. What
happens to Elanthia remains unclear, but for the Arkati Lumnis, a new light is
born.
Triple-X & RP Awards
The bonus experience is additive, not multiplicative,
with RP awards. For example, if a player
has a 3x RPA and is playing for their first 3 hours of the week, then they will
gain (3x base EXP + 2x base EXP), for a total of 5x base EXP every pulse.
Questions & Answers
Q. Why is
Triple-X being implemented?
A. The purpose
of this bonus is to help alleviate the concerns of casual players as they
advance in levels, as the experience requirements may appear to be daunting for
casual play.
Q. Won’t this
addition just make it easier for the power hunters to advance quickly through
the game?
A. Players that
hunt frequently in GemStone IV will also show an increase in advancement, but
the proportion of increase is more in favor of the casual player. So yes, the power hunter will advance a
little more quickly, but not so much more quickly that it will present a
problem for the game
Q. Will I be
losing the Triple-X bonus if it has already started and I wish to role-play for
a while instead?
A. No, Triple-X
only counts down each week if your character has experience to absorb. If your character has a clear mind, the bonus
is on hold until you begin gaining experience again.
Q. If I only use
3 hours of my Triple-X bonus in a given week, can the remainder be transferred
over to the next week?
A. No, unused
time does not accrue. The Triple-X bonus automatically refreshes
every week, regardless of how much of the bonus was used in the previous week
Q. How does the
Triple-X bonus determine when a week has past?
A. When the
bonus first takes effect, players will receive an in game message. The game records the time the bonus took
effect, and exactly a week after that, the bonus has the potential to be
reactivated. Reactivation is not
immediate, however. The first pulse
after the week has expired that the character has learning in his or her mind
will reactivate the bonus.
Q. Why Lumnis?
A. Lumnis is the
goddess of enlightenment, wisdom, and knowledge. She gives counsel willingly, even to the dark
gods. Followers of Liabo and Lornon
alike may turn to Lumnis for guidance. For
IC purposes, enhanced learning ability and
enlightenment would fall under the domain of Lumnis. Further information regarding Lumnis can be
found at http://www.play.net/gs4/info/tomes/deities/lumnis.asp.