if_1 goto %1 echo echo Updated February 10, 2005 echo Updated information and movement for Run 5 in Prime. echo echo Merchant Information by Nilandia echo Movement by Insodus and Nilandia (Help from Caralain and Mithgul) echo echo USAGE: .wave echo echo Available commands: echo LIST, WORK, FIRST, SECOND, GENERAL, OTHER, , , FIND, LOCATION, GO, BACK echo echo Information commands: echo echo LIST - lists all merchant names echo WORK - lists all types of services found echo FIRST, SECOND, GENERAL - lists merchants found in that shop area echo OTHER - lists merchants whose shop or shop area is unknown, or who wander echo - the location and type of work for that merchant listed under LIST echo - lists merchants performing that type of service listed under WORK echo FIND - tells you which merchants are on (will also enter a find every 5 minutes) echo LOCATION - main points of interest where merchants often appear echo echo Movement commands: echo echo GO - move to the merchant's front room from outside third class bank echo Example: .wave GoNalea for Nalea. echo BACK - takes you from the front room to the third class bank echo Example: .wave BackNalea for Nalea. echo echo Merchants with documented multiple locations will give a set of options to choose from. echo echo NOTE: All information given is confirmed information unless noted as possibility. exit find: put find Aieslyn Amieka Antik Arlyle Arurtock Arushalan Baliehai Caethleen Caliolia pause 1 put find Callahan Caricature Cedrique Cenilia Clorp Cridet Culnamo Cyclone Dartoc pause 1 put find Darynth Dhelgrim Droigo Elendia Elethiel Elynnia Fennton Fibulae Fiendish pause 1 put find Filana Fithra Flacie Forvarul Frette Gabhar Glamo Grifto Gwyrraent pause 1 put find Harceler Hexar Hiemer Iasha Idie Ishora Jemia Jolai Joncino pause 1 put find Joroch Jovn Kadah Karpouzi Karyllon Kyrril Kyrrin Laoin Lhindaria pause 1 put find Lirion Lowynn Maskasnia Mavikia Melli Melusine Mitu Monkia Mulentin echo The merchant's name being looked for is "Melli." pause 1 put find Mykhael Nalea Naphine Nele Ness Nexel Niletta Ninca Nurie pause 1 put find Orkys Orvaen Pandiqa Pearsu Poggio Polto Pyrnod Rasse Raziras pause 1 put find Rha Rhomia Rohil Ryvall Safia Sartelyas Saterlyas Siolan Snakestone echo The merchant's name being looked for is "Rha." pause 1 put find Sprink Sproink Staide Stymieey Taelryne Tayke Thela Tinnoc Tinyn pause 1 put find Tsanah Turaco Wilmea Zanbec Zartusha Zemki pause 300 goto find exit List: List1: echo Merchants appearing on the Wavedancer - Part 1 echo echo Aieslyn - feature alters, adding shells to jewelry, raffling a half hour of alters echo Amieka - general altes, except weapons and armor, preferably items from her shop echo Antik - work unknown echo Arlyle - work unknown echo Arurtock - alters, raffles for flare additions echo Arushalan - musical instrument alters echo Baliehai - deepening and lightening echo Caethleen - sewing outer garments such as cloaks and capes echo Caliolia - alters perfume items from Dainty Dabbings, adds perfume vials to existing jewelry echo Callahan - adds flares to weapons echo Caricature - creates portraits of passengers echo Cedrique - selling and altering his lockets echo Cenilia - creates custom postcards for memory albums echo Clorp - general alters echo Cridet - tattooing or customizing already-existing tattoos echo Culnamo - work unknown, unknown if a merchant echo Dartoc - sells signal-bonded wedding rings echo Darynth - alters dice from his shop, clothing alters echo Dhelgrim - general alters, lightening and deepening echo Droigo - changes just one thing, such as color echo Elendia - dye, embroidery and embellishing services echo echo Type .wave list2 for more names. exit List2: echo Merchants appearing on the Wavedancer - Part 2 echo echo Elethiel - customizes siege miniatures echo Elynnia - altering her shop items (Chiming Clothing, Wrap Yourself Up, Wrist Wares) echo Fennton - inscribes words on items echo Fiendish - general alters echo Fibulae - lightening and deepening echo Filana - hair-only feature alters echo Flacie - feature alters echo Forvarul - lightening and deepening echo Frette - general alters echo Gabhar - goat training echo Glamo - shield altering and scripting, runestaff alters, tattooing and features echo Glansis - companion grooming, gives descriptions for asleep, awake and flying (if applicable) echo Grifto - general alters echo Gwyrraent - making wigs that change hair feature line echo Harceler - general alters, including items with both longs and shows echo Hexar - combining scrolls echo Hiemer - runestaff script adding and runestaff altering echo Iasha - adding scripts and enhancements to holy weapons echo Idie - jewelry alters, preferably from her own shop echo Ishora - clothing and jewelry alters echo Jemia - bejeweling headwear from Bejeweled and Bedecked echo echo Type .wave list3 for more names. exit List3: echo Merchants appearing on the Wavedancer - Part 3 echo echo Jolai - altering signet rings echo Joncino - lightening, deepening, pocketing, jewelry alters, selling imbeddible pendants echo Joroch - engraving and jewelry alters echo Jovn - adding unique mechanical flares to weapons, weapon alters echo Kadah - sells, raffles and alters thrown weapons sheaths echo Karpouzi - scroll combining echo Karyllon - changes just one thing about an item, such as color echo Kyrril - recharges spirit based and enhancive items, raffling profession circle prep phrases echo Kyrrin - one-of-a-kind wooden items, raffling rare woods to craft into equipment echo Laoin - lightening, deepening, general alters (no weapons, armor, shields) echo Lhindaria - holds on-board contests with Sartelyas echo Lirion - raffling bows and katars echo Lowynn - altering her items and one raffle echo Maskasnia - adding shop-themed accents to items echo Mavikia - altering clothing from Clothing You Lace shops echo Melli - unknown echo Melusine - piercing, altering piercing jewelry, feature alters echo Mitu - general alters, lightening, deepening, kitten grooming echo Monkia - adds temporary crit padding to armor echo Mulentin - general alters, adding scripts to cloaks, pouches or satchels echo echo Type .wave list4 for more names. exit List4: echo Merchants appearing on the Wavedancer - Part 4 echo echo Mykhael - customizing scripted gloves from his shop (The Magick Shoppe) echo Nalea - hand-selling scripted gowns echo Naphine - pet and companion grooming echo Nele - adds switchable flares to weapons echo Ness - unknown echo Nexel - creates custom charms for charm bracelets, possibly imbeddible echo Niletta - feature alters echo Ninca - general alters echo Nurie - speed metal alters and altering musical instruments echo Orkys - tailoring echo Orvaen - raffling demon rune teaching to demonologists of 30 ranks or higher echo Pandiqa - customizing items from Written Expressions echo Pearsu - clothing alters echo Poggio - general alters echo Pyrnod - tailoring echo Rasse - creates portraits of passengers echo Raziras - feature alters echo Rha - fabric alters echo Rhomia - general alters echo Rohil - customizing spectacles and cases echo echo Type .wave list5 for more names. exit List5: echo Merchants appearing on the Wavedancer - Part 5 echo echo Ryvall - weapons alters echo Safia - hair-only feature alters echo Sartelyas - holds on-board contests with Lhindaria echo Saterlyas - unknown echo Siolan - alters blades or sheaths sold from You Gotta Point? echo Sprink - lightening, deepening, general alters, tattooing, bracer upgrades, kitten grooming echo Sproink - lightening, deepening, general alters, tattooing, bracer upgrades, kitten grooming echo Staide - woodworking echo Stymieey - clothing alters echo Taelryne - tailoring echo Tayke - rogue-themed alters echo Thela - clothing and jewelry alters echo Tinnoc - thrown weapons, selling thrown weapon boxes echo Tsanah - selling/raffling unholy weapons echo Turaco - unknown echo Wilmea - customizing yarn, raffles for needles that knit all patterns echo Zanbec - working on bows including alters and adding scripts echo Zartusha - sewing echo Zemki - general alters echo echo List is complete. exit Work: Work1: echo Work types found on the Wavedancer - Part 1 echo echo Enter .wave to get a list of merchants performing that type of work. echo echo alters - general alters echo bows - work with bows echo bracer - upgrades bracers echo charms - creating custom charms for charm bracelets echo clothing - clothing alters echo contests - holding on-board contests for passengers echo deepening - deepening items echo dice - altering dice echo engraving - engraving items echo enhancements - adding enhancements to items echo features - feature alters echo flares - flare adding echo gloves - customizing scripted gloves echo goats - training goats echo grooming - grooming pets and companions echo imbed - selling imbeddible and re-imbeddible items echo jewelry - jewelry alters echo journals - customizing writable journals echo knitting - knitting items and yarn echo echo Type .wave work2 for more types of services. exit Work2: echo Work types found on the Wavedancer - Part 2 echo echo Enter .wave to get a list of merchants performing that type of work. echo echo lightening - lightening items echo limited - hand-selling limited items echo lockets - selling or altering lockets echo longshow - altering items to have a long and show echo music - altering musical instruments echo onething - altering just one thing on an item, such as color echo padding - temporary crit padding for armor echo perfume - altering perfume items echo piercing - piercing passengers and altering piercing jewelry echo pockets - pocket adding echo portraits - creating portraits of passengers echo postcards - creating custom postcards for memory albums echo profession - profession-based services echo raffle - raffling items echo recharging - recharging items echo rings - selling bonded rings echo runestaff - runestaff alters echo scripts - script adding echo scrolls - scroll combining echo sheaths - altering sheaths echo echo Type .wave work3 for more types of services. exit Work3: echo Work types found on the Wavedancer - Part 3 echo echo Enter .wave to get a list of merchants performing that type of work. echo echo shields - shield alters echo shop - altering shop inventory echo siege - altering siegery miniatures echo signet - altering signet rings echo spectacles - spectacles and cases echo speed - speed alters echo tattoo - tattoo creating and customizing echo thrown - thrown weapons and sheaths echo unholy - unholy weapons echo unknown - work unknown echo weapons - general weapon alters echo wigs - making wigs that change hair feature line echo wood - wood items or wood crafting echo writing - inscribing words onto items echo echo List is complete. exit Alters: echo Merchants performing general alters on the Wavedancer: echo echo Amieka (except weapons and armor) echo Arurtock echo Clorp echo Dhelgrim echo Fiendish echo Fithra echo Frette echo Grifto echo Laoin (no weapons, armor or shields) echo Mitu echo Mulentin echo Ninca echo Poggio echo Rhomia echo Sprink echo Sproink echo Tayke (rogue-themed) echo Zemki echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Bows: echo Merchants working with bows on the Wavedancer: echo echo Lirion (raffling bows) echo Zanbec echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Bracer: echo Merchants upgrading bracers on the Wavedancer: echo echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Carving: echo Merchants creating unique wooden items on the Wavedancer: echo echo Kyrrin echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Charms: echo Merchants creating custom charms for charm bracelets on the Wavedancer: echo echo Nexel echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Clothing: echo Merchants performing clothing alters on the Wavedancer: echo echo Caethleen (outer garments such as cloaks and capes) echo Clorp (work unknown, possibly sewing) echo Darynth echo Elendia (dye, embroidery and embellishing) echo Ishora echo Mavikia (clothing from her shops only) echo Orkys echo Pearsu echo Pyrnod echo Rha (fabric alters) echo Stymieey echo Taelryne echo Thela echo Zartusha echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Contests: echo Merchants holding on-board contests on the Wavedancer: echo echo Lhindariel echo Sartelyas echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete exit Deepening: echo Merchants deepening items on the Wavedancer: echo echo Baliehai echo Dhelgrim echo Fibulae echo Forvarul echo Joncino echo Laoin echo Mitu echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Dice: echo Merchants altering dice on the Wavedancer: echo echo Darynth echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Engraving: echo Merchants engraving items on the Wavedancer: echo echo Idie echo Joroch echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Enhancements: echo Merchants adding enhancements to items on the Wavedancer: echo echo Iasha echo Tinnoc (raffling thrown boxes with enhancements) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Features: echo Merchants performing feature alters on the Wavedancer: echo echo Aieslyn echo Filana (hair only) echo Flacie echo Glamo echo Laoin echo Melusine echo Niletta echo Raziras echo Safia (hair only) echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Flares: echo Merchants adding flares to weapons on the Wavedancer: echo echo Arurtock echo Callahan echo Jovn echo Kyrril echo Nele echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Gloves: echo Merchants customizing scripted or magical gloves on the Wavedancer: echo echo Mykhael echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Goats: echo Merchants training goats on the Wavedancer: echo echo Gabhar echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Grooming: echo Merchants grooming pets or companions on the Wavedancer: echo echo Glansis - companion grooming, gives descriptions for asleep, awake and flying (if applicable) echo Mitu echo Naphine echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Imbed: echo Merchants selling imbeddible and re-imbeddible items on the Wavedancer: echo echo Joncino (pendants for 75k) echo Nexel (charms for charm bracelets) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Jewelry: echo Merchants altering jewelry on the Wavedancer: echo echo Aieslyn (adding shells to jewelry) echo Idie (preferably from her shop) echo Ishora echo Jemia (bejeweling headwear from Bejeweled and Bedecked) echo Jolai (signet rings) echo Joncino echo Joroch echo Thela echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Journals: echo Merchants customizing writable journals on the Wavedancer: echo echo Pandiqa echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Knitting: echo Merchants working on knitting needles and yarn on the Wavedancer: echo echo Wilmea (customizing yarn, raffles for needles that knit all patterns) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Lightening: echo Merchants lightening items on the Wavedancer: echo echo Baliehai echo Dhelgrim echo Fibulae echo Forvarul echo Joncino echo Laoin echo Mitu echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Limited: echo Merchants selling limited numbers of items by hand on the Wavedancer: echo echo Iasha echo Nalea echo Tsanah echo Wilmea echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Lockets: echo Merchants selling or altering lockets on the Wavedancer: echo echo Cedrique echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Longshow: echo Merchants altering items with both longs and shows on the Wavedancer: echo echo Harceler echo Poggio echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Music: echo Merchants altering musical instruments on the Wavedancer: echo echo Arushalan echo Nurie echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Onething: echo Merchants changing one thing about an item, such as color, on the Wavedancer: echo echo Droigo echo Karyllon echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Padding: echo Merchants adding temporary crit padding to armor on the Wavedancer: echo echo Monkia echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Perfume: echo Merchants altering perfume items or adding perfume vials to jewelry items on the Wavedancer: echo echo Caliolia echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Piercing: echo Merchants piercing passengers and altering piercing jewelry on the Wavedancer: echo echo Melusine echo echo Enter .wave for more detailed information on the merchant. ehco echo List is complete. exit Pockets: echo Merchants adding pockets to items on the Wavedancer: echo echo Joncino echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Portraits: echo Merchants creating portraits of passengers on the Wavedancer: echo echo Caricature echo Rasse echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Postcards: echo Merchants creating custom postcards to place in memory albums on the Wavedancer: echo echo Cenilia echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Profession: echo Merchants performing profession-related services on the Wavedancer: echo echo Kyrril echo Orvaen echo Tayke echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Raffle: echo Merchants holding raffles on the Wavedancer: echo echo Aieslyn (half hour of work) echo Arurtock (flare additions) echo Iasha (holy weapons with scripts, stat enhancements, teleportation and/or enchantments) echo Jovn (mechanical weapon flares) echo Kadah (rare thrown weapon sheaths) echo Kyrrin (rare woods to craft into equipment) echo Kyrril (profession circle spell prep phrases) echo Lirion (raffling bows and katars) echo Lowynn echo Orvaen (demon rune teaching for demonologists 30 ranks or over) echo Tinnoc (thrown weapon boxes with enhancements) echo Tsanah (unholy weapons) echo Wilmea (knitting needles and yarn) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Recharging: echo Merchants recharging items on the Wavedancer: echo echo Kyrril (spirit based or enhancive items) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Rings: echo Merchants creating special bonded rings on the Wavedancer: echo echo Dartoc echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Runestaff: echo Merchants altering runestaves on the Wavedancer: echo echo Glamo echo Hiemer echo Mykhael echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Scripts: echo Merchants adding scripts to items on the Wavedancer: echo echo Glamo (to shields) echo Iasha (to holy weapons) echo Hiemer (to runestaves) echo Mulentin (to cloaks, pouches or satchels) echo Mykhael (to runestaves) echo Sprink (to bracers) echo Zanbec (to bows) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Scrolls: echo Merchants combining scrolls on the Wavedancer: echo echo Hexar echo Karpouzi echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Sheaths: echo Merchants selling or altering special sheaths on the Wavedancer: echo echo Kadah (thrown weapon sheaths) echo Siolan (only sheaths from You Gotta Point?) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Shields: echo Merchants altering shields on the Wavedancer: echo echo Glamo echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Shop: echo Merchants working on a specific shop's inventory on the Wavedancer: echo echo Caliolia (Dainty Dabbings) echo Cedrique (lockets) echo Darynth (Darynth's Dice) echo Elynnia (Chiming Clothing, Wrap Yourself Up, Wrist Wares) echo Idie (preference to her own jewelry) echo Jemia (bejeweling headwear from Bejeweled and Bedecked) echo Jolai (signet rings) echo Lowynn echo Maskasnia (adding shop-themed accents to items) echo Mavikia (lacing clothing) echo Mykhael (gloves) echo Pandiqa echo Rohil (spectacles) echo Siolan (sheaths from You Gotta Point?, along with any blade) echo Wilmea (knitting needles and yarn) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Siege: echo Merchants altering siegery miniatures on the Wavedancer: echo echo Elethiel echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete exit Signet: echo Merchants creating custom signet rings on the Wavedancer: echo echo Jolai echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Spectacles: echo Merchants customizing spectacles and cases on the Wavedancer: echo echo Rohil echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Speed: echo Merchants performing speed alters on the Wavedancer: echo echo Nurie (metal and musical instruments) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Tattoo: echo Merchants creating or customizing tattoos on the Wavedancer: echo echo Cridet echo Glamo echo Sprink echo Sproink echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Thrown: echo Merchants working with thrown weapons or thrown weapon sheaths on the Wavedancer: echo echo Kadah (sells and alters rare thrown weapons sheaths) echo Tinnoc (sells and raffles thrown weapons boxes, with or without enhancements) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Unholy: echo Merchants selling unholy weapons on the Wavedancer: echo echo Tsanah echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Unknown: echo Merchants whose services are as yet unknown on the Wavedancer: echo echo Antik echo Arlyle echo Clorp (possibly sewing) echo Culnamo (unknown if really a merchant) echo Harceler echo Melli echo Ness echo Saterlyas echo Turaco? (possibly wearable feather art) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Weapons: echo Merchants performing weapon alters on the Wavedancer: echo echo Jovn echo Ryvall echo Siolan (blades only) echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Wigs: echo Merchants making wigs on the Wavedancer: echo echo Gwyrraent echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Wood: echo Merchants working with wood on the Wavedancer: echo echo Kyrrin echo Staide echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Writing: echo Merchants adding words onto items on the Wavedancer echo echo Fennton echo echo Enter .wave for more detailed information on the merchant. echo echo List is complete. exit Aieslyn: echo Records for merchant "Aieslyn" on the Wavedancer: echo echo Name: Aieslyn echo Location: High Seas (O11, a pale driftwood door) echo Location: The Seashore (C1, a low shell-adorned door) echo Location: Community Arcade (C7, in the open) echo Work: facial feature alters at High Seas echo Work: adding seashells to jewelry at The Seashore echo Work: raffling a half hour of work in Community Arcade echo echo List is complete. exit Amieka: echo Records for merchant "Amieka" on the Wavedancer: echo echo Name: Amieka echo Location: Winds from the East (F6, a painted silk-lined door) echo Location: seen in Deluxe Mercantile Concourse (D15, in the open) echo Work: General alters except weapons and armor echo echo NOTE: Amieka prefers to work on items purchased at Winds from the East. echo echo List is complete. exit Antik: echo Records for merchant "Antik" on the Wavedancer: echo echo Name: Antik echo Location: Return of the Unfelt Blade (A3, a polished golden oak doorway etched with the silhouette of a slender stiletto) echo Work: unknown echo echo List is complete. exit Arlyle: echo Records for merchant "Arlyle" on the Wavedancer: echo echo Name: Arlyle echo Location: unknown echo Work: unknown echo echo NOTE: The shop "Arlyle's Textiles" had been seen December 2001. echo echo List is complete. exit Arurtock: echo Records for merchant "Arurtock" on the Wavedancer: echo echo Name: Arurtock echo Location: unknown echo Work: alters echo Work: raffles for flare additions echo Suspected location: Handy Elementals (O13, a hand-shaped doorway) echo Suspected location: Massive Elements (D16, an elegant glass door) echo echo List is complete. exit Arushalan: echo Records for merchant "Arushalan" on the Wavedancer: echo echo Name: Arushalan echo Location: Music of the Ocean (F3, a polished oak wood door) echo Work: altering musical instruments echo echo Shop sign: I will change the look of an instrument for 100,000 silvers. echo echo List is complete. exit Baliehai: echo Records for merchant "Baliehai" on the Wavedancer: echo echo Name: Baliehai echo Location: Seen at ship's bow echo Work: deepening echo Work: lightening echo echo List is complete. exit Caethleen: echo Records for merchant "Caethleen" on the Wavedancer: echo echo Name: Caethleen echo Location: Caethleen's Capes (D6, a polished maoral door) echo Work: sewing outer garments such as cloaks and capes echo echo List is complete. exit Caliolia: echo Records for merchant "Caliolia" on the Wavedancer: echo echo Name: Caliolia echo Location: Dainty Dabbings (D1, a silk-draped door) echo Work: alters perfume items from Dainty Dabbings echo Work: adds perfume vials to existing jewelry echo echo NOTE: Caliolia will only make items with longs. No show descriptions. echo echo List is complete. exit Callahan: echo Records for merchant "Callahan" on the Wavedancer: echo echo Name: Callahan echo Location: wanders echo Location Seen: first class deck, in the open echo Work: adds flares to weapons echo echo List is complete. exit Caricature: echo Records for merchant "Caricature" on the Wavedancer: echo echo Name: Caricature echo Location: A Quite Niche (C10, a quiet niche) echo Work: creates portraits of passengers echo echo List is complete. exit Cedrique: echo Records for merchant "Cedrique" on the Wavedancer: echo echo Name: Cedrique echo Location: Coral Pool (F10, a white coral archway) echo Work: selling his lockets echo Work: altering his lockets echo echo Shop sign: Cedrique sells silver oval lockets on a braided mithril chain. He will place in a locket a rendering of you or someone of your choosing who is agreeable to the service and who is in the realms. Thereafter the person depicted in the locket can be located using the locket. Cedrique can also inscribe a sentiment on the locket, if you desire. While Cedrique can inscribe the lockets, he cannot alter them. There is a limit of one locket per customer. The lockets are priced at 150,000 silvers. echo echo List is complete. exit Cenilia: echo Records for merchant "Cenilia" on the Wavedancer: echo echo Name: Cenilia echo Location: Pretty As A Picture (T9, a brightly painted door) echo Location: Seen at Ocean View bar, second class echo Work: creates custom postcards to place in memory albums echo echo List is complete. exit Clorp: echo Records for merchant "Clorp" on the Wavedancer: echo echo Name: Clorp echo Location: Clorp's Clothes (T2, a lacquered oak door) echo Location: Seen at salon, southeast main deck (a gated entry) echo Work: general alters echo echo List is complete. exit Cridet: echo Records for merchant "Cridet" on the Wavedancer: echo echo Name: Cridet echo Location: Hearts and Flowers (F5, O9, D17, all in a small brown archway) echo Work: tattooing echo Work: altering existing tattoos echo echo Shop sign: If you bought your tattoo from me, I'll work on it for free. If you bought somewhere else, it’s 50,000 silvers. My tattoos do not move, cavort, or talk back. Guaranteed. echo echo List is complete. exit Culnamo: echo Records for merchant "Culnamo" on the Wavedancer: echo echo Name: Culnamo echo Location: Culnamo Tobaccanist (D3, a heavy dark door carved with a succession of wispy smoke rings) echo Work: unknown echo echo NOTE: Unknown if Culnamo is really a merchant. echo echo List is complete. exit Dartoc: echo Records for merchant "Dartoc" on the Wavedancer: echo echo Name: Dartoc echo Location: Pocketful of Posies (T3, a rune-etched door) echo Location: other locations possible echo Work: sells signal-bonded wedding rings echo echo List is complete. exit Darynth: echo Records for merchant "Darynth" on the Wavedancer: echo echo Name: Darynth echo Location: Darynth's Dice (F1, some brightly colored iridescent silk curtains) echo Work: Altering dice echo Work: Altering clothing or containers echo echo Shop sign: "Hey, folks! Everyone's always telling me that I should make and sell my own dice, so... here you go! These are special dice, of course. Would you expect anything less? Try WHISPERing a couple of numbers to them, and see which numbers turn up! Hehe. They do some other fun stuff, too. I will also be giving away a limited number that shift between six, eight, ten, and twenty sides, as well as altering dice, clothing, and containers." It is signed, "Darynth." echo echo List is complete. exit Dhelgrim: echo Records for merchant "Dhelgrim" on the Wavedancer: echo echo Name: Dhelgrim echo Location: Dhelgrim's Death Dealers/Dhelgrim's Dwarven Details (F4/F5, a translucent thick glaes door) echo Location: Dhelgrim's Double Trouble (D13, a large oak door) echo Location: Dhelgrim's Two Hands (D13, a sliding oak door) echo Work: general alters echo Work: lightening echo Work: deepening echo echo Shop sign: Ah can do some general altering, lightening or deepening. Not mer than one service, just one o da three. Ah'll work on clothing, containers, weapons, armors, shields. More or less anything. Ah'm a dwarf, an only know dwarven styles well. My word be final, so if ah say no, ah mean no. Ah'm chargin' 50,000 fer normal alters, an 75,000 fer lightening or deepening. echo echo List is complete. exit Droigo: echo Records for merchant "Droigo" on the Wavedancer: echo echo Name: Droigo echo Location: A Quiet Niche (C10, a quiet niche) echo Work: altering just one thing about an item, such as color echo echo List is complete. exit Elendia: echo Records for merchant "Elendia" on the Wavedancer: echo echo Name: Elendia echo Location: unknown echo Work: dye, embroidery and embellishing services echo echo List is complete. exit Elethiel: echo Records for merchant "Elethiel" on the Wavedancer: echo echo Name: Elethiel echo Location: wanders echo Location Seen: O2 or O5, in the open echo Location Seen: main deck, east side, between forward and middle passages echo Work: customizing siege miniatures echo Shop Sign: 1. I will be doing work on miniatures. Yes. Those kind. echo 2. If you do not have a miniature, I will provide ONE for you at the cost of 50 thousand silvers. I have all types in stock, and those are: Castles, siege machines, and footsoldiers. echo For those of you unfamiliar with the process, designing your custom miniature is a four-faceted process, outlined as such: echo echo You must decide how they act when they attack. echo You must decide how they act when they miss. echo You must decide how they act when they die. echo You must decide how they look. echo echo All such things are subject to my approval. echo echo Also, I will improve their base talents somewhat when I work on them. echo Some guidelines: echo echo 1. I will not add magical metals to any toy. I do not care if you can supply my weight in said material. Common metals are acceptable. echo 2. The manner in which your miniature attacks, misses, and dies is entirely up to you. You may use the full breadth of your creative abilities to flesh out how they act on the battlefield. But there are limitations, which I will inform you of should you overstep any bounds. echo echo List is complete. exit Elynnia: echo Records for merchant "Elynnia" on the Wavedancer: echo echo Name: Elynnia echo Location: refuge, accessible from Chiming Clothing (D15, a bell-trimmed arch), Wrap Yourself Up (D1, a carved oak arch), Wrist Wares (D1, a gold leaf-inlaid arch) echo Work: altering her shop items echo echo Shop sign: Welcome to my refuge aboard the Wavedancer! Here you will be able to find me to customize any of the goods from my shops. I will only work on items from my shops though, so please don't try to offer me things from other shops. Since you had to enter here through one of my shops, that would be a good sign as to which are mine. echo All my items can be customized, though a few of them have some simple rules. All of them may have a long description OR a show description, or you can of course keep them short and simple. echo Any of the wraps, shawls, fichus, or stoles purchased in "Wrap Yourself Up" must have one of those nouns, and no other. It does not have to be the exact noun you ultimately decide upon when you first purchase it, but those are your four choices for what it can become. echo All of the clothing in "Chiming Clothing" must be at least somewhat loose-fitting - no skintight items. And they must mention bells in either the short description or the long description. echo The bags in "Wrist Wares" must be some sort of small purse or pouch that can be worn on your wrist. No satchels, backpacks, and the like. echo That's about it for information when it comes to customizing my goods! If you have any further questions, please don't hesitate to ask me. And enjoy browsing my wares! echo echo List is complete. exit Fennton: echo Records for merchant "Fennton" on the Wavedancer: echo echo Name: Fennton echo Location: unknown echo Location Seen: top of stairs between second and third classes echo Work: adding writing to items echo echo List is complete. exit Fibulae: Records for merchant "Fibulae" on the Wavedancer: echo echo Name: Fibulae echo Location: wanders echo Location Seen: hallway, possibly first class echo Work: lightening and deepening echo echo List is complete. exit Fiendish: echo Records for merchant "Fiendish" on the Wavedancer: echo echo Name: Fiendish echo Location: seen in workshop accessible through Dhelgrim's Death Dealers/Dwarven Details (F4/F5, a translucent thick glaes door) echo Work: general alters echo echo List is complete. exit Filana: echo Records for merchant "Filana" on the Wavedancer: echo echo Name: Filana echo Location: unknown echo Work: hair-only feature alters echo echo List is complete. exit Fithra: echo Records for merchant "Fithra" on the Wavedancer: echo echo Name: Fithra echo Location: seen on main deck echo Location: other locations possible echo Work: general alters echo echo List is complete. exit Flacie: echo Records for merchant "Flacie" on the Wavedancer: echo echo Name: Flacie echo Location: salon (southeast main deck, a gated entry) echo Location: seen at Flacie's Fashions (F9, a polished door) echo Work: feature alters echo echo List is complete. exit Forvarul: echo Records for merchant "Forvarul" on the Wavedancer: echo echo Name: Forvarul echo Location: wanders echo Location Seen: ship's bow echo Location Seen: ship's stern echo Location Seen: in front of the main deck bank echo Location Seen: first class deck, in the open echo Location Seen: Portside Promonade echo Work: lightening and deepening echo echo List is complete. exit Frette: echo Records for merchant "Frette" on the Wavedancer: echo echo Name: Frette echo Location: wanders echo Work: general alters echo echo NOTE: Frette is said to be unFINDable. echo echo List is complete. exit Gabhar: echo Records for merchant "Gabhar" on the Wavedancer: echo echo Name: Gabhar echo Location: Gonna Get Yur Goat (F3, a polished rosewood door with a goat-shaped porthole) echo Work: training goats echo echo Shop sign: These goats are talented, they all know a few tricks and are well dressed. Lullabelle doesn't much like the water, so I shall be spending most of the voyage tending to her. If she lets me get away, I may be able to come for some higher level goat training. If she don't, well, you been warned. -- Gabhar echo echo List is complete. exit Glamo: echo Records for merchant "Glamo" on the Wavedancer: echo echo Name: Glamo echo Location: Armed Blockade (O6, a painted white door) echo Location: main deck (north of stern, in the open) echo Work: shield alters echo Work: scripting shields echo Work: runestaff alters echo Work: tattooing echo Work: feature alters echo echo List is complete. exit Glansis: echo Records for merchant "Glansis" on the Wavedancer: echo echo Name: Glansis echo Location: no set location echo Work: grooming companions echo echo Note: grooming includes appearances for sleeping, awake or flying (if applicable) echo echo List is complete. echo exit Grifto: echo Records for merchant "Grifto" on the Wavedancer: echo echo Name: Grifto echo Location: wanders echo Location Seen: southern area of Tropical Markets, in the open echo Work: general alters echo echo List is complete. exit Gwyrraent: echo Records for merchant "Gwyrraent" on the Wavedancer: echo echo Name: Gwyrraent echo Location: No set location echo Location: Seen in Travel in Style (F2, a gold-framed beveled glass doorway) echo Work: making wigs that change hair feature line echo echo List is complete. exit Harceler: echo Records for merchant "Harceler" on the Wavedancer: echo echo Name: Harceler echo Location: no set location echo Location: seen at Bluefin Bar echo Work: unknown echo echo NOTE: Harceler is VERY hard to find. echo echo List is complete. exit Hexar: echo Records for merchant "Hexar" on the Wavedancer: echo echo Name: Hexar echo Location: Nymph Fountain (C8, a white marble archway) echo Work: scroll combining echo echo Shop sign: Hexar's Scroll Combining Service: 10,000 silvers for each scroll receiving spells, plus 1,000 silvers per spell transcribed. Limit of one scroll per customer (customers can get additional service by getting back in line). echo echo List is complete. exit Hiemer: echo Records for merchant "Hiemer" on the Wavedancer: echo echo Name: Hiemer echo Location: Walk Softly (O5, a wicker witchwood door) echo Location: ship stern (southernmost point of main deck, in the open) echo Location: Practically Magic (T10, a warped wooden door) echo Work: runestaff script adding echo Work: runestaff altering echo echo List is complete. exit Iasha: echo Records for merchant "Iasha" on the Wavedancer: echo echo Name: Iasha echo Location: Brother Iasha's Polearms (F8, a heavy white oak hatch) echo Location: Brother Iasha's Sanctum (A2, a white-ora hatch) echo Location: Brother Iasha's Prayer Hall (T2, a trimmed white ora hatch) echo Work: adding scripts to holy weapons echo Work: raffling holy weapons with stat enhancements, teleportation and/or enchantments echo echo List is complete. exit Idie: echo Records for merchant "Idie" on the Wavedancer: echo echo Name: Idie echo Location: The Underwater Jeweler (D17, a sinuous black coral archway) echo Work: jewelry alters, preferably from her own shop echo echo List is complete. exit Ishora: echo Records for merchant "Ishora" on the Wavedancer: echo echo Work: Ishora echo Location: Island Song (F8, a sturdy frosted glass door) echo Work: clothing and jewelry alters echo echo List is complete. exit Jemia: echo Records for merchant "Jemia" on the Wavedancer: echo echo Name: Jemia echo Location: Bejeweled and Bedecked (F10, a brass-inlaid rosewood door) echo Work: bejeweling headwear from Bejeweled and Bedecked echo echo List is complete. exit Jolai: echo Records for merchant "Jolai" on the Wavedancer: echo echo Name: Jolai echo Location: Signature Signets (F2, a circular gem-inlaid oak hatch) echo Work: creating customized signet rings echo echo Shop sign: "Please note that the jeweler is not from around these parts and may not recognize your house, deity, organization, or surname by name alone. Therefore, plan to describe the symbol of said house, deity, organization, or surname. For example, please don’t ask for 'The symbol of House Bravery.' Instead, describe that its symbol is a pair of crossed falchions encircled by a burning pentacle, etc." It is signed, "Many Thanks. -- The Management." echo echo List is complete. exit Joncino: echo Records for merchant "Joncino" on the Wavedancer: echo echo Name: Joncino echo Location: Joncino's Jewels (F7, a buffed hardwood door) echo Location: possibly other locations echo Work: lightening echo Work: deepening echo Work: pocketing echo Work: jewelry alters echo Work: selling imbeddible and re-imbeddible items for 75k echo echo Joncino says, "For those interested in some pure function, I am able to lighten and deepen most clothing and containers..." echo Joncino says, "For those more interested in substance, I can work in crafting some unique jewelry for you." echo Joncino says, "And for the overenthused, I have a special package deal." echo Joncino says, "Pendants similar to the ones next door, except that they are embeddable AND reembeddable." echo Joncino says, "Which I will sell to you for a pittance of 75,000 silvers, and will alter its look for free." echo echo List is complete. exit Joroch: echo Records for merchant "Joroch" on the Wavedancer: echo echo Name: Joroch echo Location: Joroch Co. Jewelers, Ltd. (F2, a broad mithril-framed thanot door) echo Work: engraving echo Work: jewelry alters echo echo Shop sign: A limited custom engraving service will be offered if time permits. At that time we will also accept legacy jewelry from your collection to be repaired or otherwise improved by our able smiths. echo echo List is complete. exit Jovn: echo Records for merchant "Jovn" on the Wavedancer: echo echo Name: Jovn echo Location: Jovn's Weaponworks (F9, a tall iron-banded hatch) echo Work: mechanical weapon flares (raffles, auctions and lists used) echo Work: weapon alters echo echo List is complete. exit Kadah: echo Records for merchant "Kadah" on the Wavedancer: echo echo Name: Kadah echo Location: Service to the Thrown (C1, a heavy maoral hatch) echo Work: sells, raffles and alters rare thrown weapon sheaths echo echo List is complete. exit Karpouzi: echo Records for merchant "Karpouzi" on the Wavedancer: echo echo Name: Karpouzi echo Location: Nymph Fountain (C8, a white marble archway) echo Work: scroll combining echo echo Shop sign for Hexar (same service, same place): Hexar's Scroll Combining Service: 10,000 silvers for each scroll receiving spells, plus 1,000 silvers per spell transcribed. Limit of one scroll per customer (customers can get additional service by getting back in line). echo echo List is complete. exit Karyllon: echo Records for merchant "Karyllon" on the Wavedancer: echo echo Name: Karyllon echo Location: no set location echo Work: changes just one thing about items, such as color echo echo List is complete. exit Kyrril: echo Records for merchant "Kyrril" on the Wavedancer: echo echo Name: Kyrril echo Location: The Phrase That Pays (D5, a rune-etched door) echo Work: recharges spirit based items echo Work: raffles profession circle spell prep phrases echo Work: flare adding (possibly) echo echo Shop sign: I am particularly gifted in the recharging magics - those that add magic back into items that once held it but are now depleted. I fear that I am unable to work with elemental magics, but excel in the realm of the spiritual, and enhancive. I will, of course, do my best to work on your item, but it may prove resistant to my efforts. Humbly, Kyrril. echo echo List is complete. exit Kyrrin: echo Records for merchant "Kyrrin" on the Wavedancer: echo echo Name: Kyrrin echo Location: Ingrained Quality (F8, a fine-grained wooden portal) echo Location: Hidden Surprises, Parasols (O10 a fabric-draped door) echo Work: one-of-a-kind wooden items, raffles for rare woods to craft into equipment echo echo List is complete. exit Laoin: echo Records for merchant "Laoin" on the Wavedancer: echo echo Name: Laoin echo Location: Deluxe Mercantile Concourse (D15, in the open) echo Location: ship's bow (northernmost point of main deck, in the open) echo Location: Cherimoya bar (otherwise known as the first class bar) echo Work: general alters (no weapons, armor or shields) echo Work: lightening echo Work: deepening echo Work: features echo echo Shop sign: I can alter the appearance items, or possibly make it lighter, or possibly make its pockets deeper. I've also learned to alter physical features in small ways. I can not add pockets to an item without them. I will not work on weapons, shields or armors made of anything other than soft leather or cloth. I am an Elf, and as such am only familiar with Elven stylings. echo Charges are: 50,000 for general alter; 75,000 to lighten or deepen; 100,000 to alter features. echo echo List is complete. exit Lhindaria: echo Records for merchant "Lhindaria" on the Wavedancer: echo echo Name: Lhindaria echo Location: wanders echo Work: holds on-board contests for passengers echo echo List is complete. exit Lirion: echo Records for merchant "Lirion" on the Wavedancer: echo echo Name: Lirion echo Location: Straight Shooting (C7, a round fireleaf hatch) echo Location: Katar Central (C6, a round walnut hatch) echo Work: raffling bows and katars echo echo List is complete. exit Lowynn: echo Records for merchant "Lowynn" on the Wavedancer: echo echo Name: Lowynn echo Location: unknown echo Work: altering her items and one raffle echo echo List is complete. exit Maskasnia: echo Records for merchant "Maskasnia" on the Wavedancer: echo echo Name: Maskasnia echo Location: unknown echo Work: adding shop-themed accents to items echo echo List is complete. exit Mavikia: echo Records for merchant "Mavikia" on the Wavedancer: echo echo Name: Mavikia echo Location: nook in Clothing You Sleeve (O1, a round rosewood arch) echo Work: altering clothing from Clothing You Lace or Clothing You Sleeve stores echo echo Shop sign: I only work on the items available from my shops. I can certainly make you something you have seen elsewhere out of my own goods, but I only customize my own goods. echo Many of the items available must remain what they are. For instance, bodices, doublets, skirts, and underskirts must remain as such. Gowns are a bit more flexibile, as they can be a gown, ballgown, kirtle, or dress. echo Because of the way my clothing is designed to have sleeves, ribbons, buttons, laces, or underskirts laced on, I will only do customization within the 15/15/15 rule to them. This applies to the accessories as well. If you take my items to another merchant and they are fool enough to customize them with more elaborate work without removing the "magic" from them, you WILL lose the elaborate work done to the bodice or doublet as soon as you lace something onto it. This is just the way my gnomish "magic" works. echo echo List is complete. exit Melli: echo Records for merchant "Melli" on the Wavedancer: echo echo Name: Melli echo Location: unknown echo Work: unknown echo Suspected location: Melli's Fun in the Sun, shop area not yet known echo Suspected location: Melli's Sacks and Stuff, shop area not yet known echo echo NOTE: Neither of Melli's shops were found on first run. echo echo List is complete. exit Melusine: echo Records for merchant "Melusine" on the Wavedancer: echo echo Name: Melusine echo Location: wanders echo Location Seen: on-board ship's cleric echo Location Seen: shallow end of the pool echo Work: piercing echo Work: altering piercing jewelry echo Work: feature alters echo echo List is complete. exit Mitu: echo Records for merchant "Mitu" on the Wavedancer: echo echo Name: Mitu echo Location: Mitu's Menagerie (A1, a tree-carved red oak door) echo Location: Feline Expressions (T10, a polished black lor door) echo Work: general alters echo Work: lightening echo Work: deepening echo Work: kitten grooming echo echo List is complete. exit Monkia: echo Records for merchant "Monkia" on the Wavedancer: echo echo Name: Monkia echo Location: no set location echo Location: Cherimoya bar (first class, in the open) echo Location: ship's bow (northernmost point of main deck, in the open) echo Work: adds temporary crit padding to armor echo echo List is complete. exit Mulentin: echo Records for merchant "Mulentin" on the Wavedancer: echo echo Name: Mulentin echo Location: Menagerie, Armors and More (F7, a polished oak door) echo Location: Menagerie, Blunts and Shields (A2, a heavy oak door) echo Location: Menagerie, Staves (O8, a varnished oak door) echo Location: Menagerie, Archery (D9, a heavy oak door) echo Location: Menagerie, Edged (T8, a heavy oak door) echo Location: Menagerie, Polearms (D18, a heavy oak door) echo Work: general alters echo Work: adding scripts to cloaks, pouches or satchels echo echo List is complete. exit Mykhael: echo Records for merchant "Mykhael" on the Wavedancer: echo echo Name: Mykhael echo Location: The Magick Shoppe (F4, an insigiled vaalin-trimmed door) echo Location: The Magick Shoppe, Annex (D6, an insigiled vaalin-trimmed door) echo Work: customizing or selling scripted gloves from his shop echo Work: altering or scripting runestaves echo echo List is complete. exit Nalea: echo Records for merchant "Nalea" on the Wavedancer: echo echo Name: Nalea echo Location: A Nalfein Twist (F1, a polished ebony door) echo Location: A Nalfein Twist (A5, a silver-inlaid door) echo Location: A Nalfein Twist (D9, a polished walnut door) echo Work: hand-selling unique, scripted gowns echo echo Shop sign: Lady Nalea Aubermoor discourages the gauche practice known as "merchant camping." Announcements will be made by runner at fifteen and five minutes prior to her arrival. Arrangements will exist that ensure that those who "camp" in this hallway receive no benefits as a result. echo If you are the original owner of an Aubermoor gown that has not yet been altered by another seamstress, it will be advantageous to have it on hand if you seek to obtain another Aubermoor creation. echo echo NOTE: Room order of women at the announced location determines who can purchase a gown. echo NOTE 2: Nalea gives discounts in gown auctions to people who have unaltered gowns they originally purchased from her. Gowns MUST be immediately on hand, not in locker. echo echo List is complete. exit Naphine: echo Records for merchant "Naphine" on the Wavedancer: echo echo Name: Naphine echo Location: Naphine's (F2, a rose-engraved ebony door) echo Work: pet and companion grooming echo echo List is complete. exit Nele: echo Records for merchant "Nele" on the Wavedancer: echo echo Name: Nele echo Location: Dare to Flare (D7, a wide arched rosewood door) echo Work: adds switchable flares to weapons echo echo List is complete. exit Ness: echo Records for merchant "Ness" on the Wavedancer: echo echo Name: Ness echo Location: unknown echo Work: unknown echo Suspected location: Ness's Extravaganza, shop area not yet known echo Suspected location: Ness's Mess, shop area not yet known echo echo List is complete. exit Nexel: echo Records for merchant "Nexel" on the Wavedancer: echo echo Name: Nexel echo Location: Teak Room (O2, a pair of white louvered doors) echo Work: creates custom charms for charm bracelets, possibly imbeddible echo echo List is complete. exit Niletta: echo Records for merchant "Niletta" on the Wavedancer: echo echo Name: Niletta echo Location: wanders echo Location Seen: ship's bow echo Location Seen: top of stairs between second and third classes echo Work: feature alters echo echo List is complete. exit Ninca: echo Records for merchant "Ninca" on the Wavedancer: echo echo Name: Ninca echo Location: wanders echo Location Seen: Pretty as a Picture (T9, a brightly painted door) echo Work: general alters echo echo NOTE: Ninca is a dog golem that chews up items to alter them. echo echo List is complete. exit Nurie: echo Records for merchant "Nurie" on the Wavedancer: echo echo Name: Nurie echo Location: Adder's Luck Lounge (C8, a pair of fel double doors inlaid with twining gold adders) echo Location: Masked Guardians (O12, a black fel door inlaid with the jeweled image of a crouching eagle-masked warrior) echo Work: metal-based speed alters echo Work: musical instrument speed alters echo echo List is complete. exit Orkys: echo Records for merchant "Orkys" on the Wavedancer: echo echo Name: Orkys echo Location: Orkys' Simple Attire (D11, a carved ironwood arch) echo Location: Cherimoya bar (first class, in the open) echo Work: tailoring echo echo List is complete. exit Orvaen: echo Records for merchant "Orvaen" on the Wavedancer: echo echo Name: Orvaen echo Location: The Magick Shoppe, Annex (D6, an insigiled vaalin-trimmed door) echo Work: raffles demon rune teachings to demonologists 30 ranks or higher echo echo List is complete. exit Pandiqa: echo Records for merchant "Pandiqa" on the Wavedancer: echo echo Name: Pandiqa echo Location: Written Expressions (F7, a wide pointed archway) echo Work: customizing items from Written Expressions echo echo Shop sign: I will make myself available during the voyage to customize your creations further, though certainly, only you can take your blank volume and make it a masterpiece. echo echo List is complete. exit Pearsu: echo Records for merchant "Pearsu" on the Wavedancer: echo echo Name: Pearsu echo Location: possibly at The Stitchery (D14, a pale peach-painted door) echo Work: clothing alters echo echo List is complete. exit Poggio: echo Records for merchant "Poggio" on the Wavedancer: echo echo Name: Poggio echo Location: no set location echo Location: seen on Ocean View deck echo Work: general alters to items with longs and shorts echo echo List is complete. exit Pyrnod: echo Records for merchant "Pyrnod" on the Wavedancer: echo echo Name: Pyrnod echo Location: wanders, seen on main deck echo Location: Full Sail Fashions (F7, a weathered monir door) echo Work: tailoring echo echo List is complete. exit Rasse: echo Records for merchant "Rasse" on the Wavedancer: echo echo Name: Rasse echo Location: wanders echo Location Seen: bar at Cherimoya, first class echo Location Seen: west side of second class deck echo Work: creating portraits of passengers echo echo NOTE: Rasse doesn't require any input for her work. She does it all on her own. echo echo List is complete. exit Raziras: echo Records for merchant "Raziras" on the Wavedancer: echo echo Name: Raziras echo Location: no set location echo Location: seen on main deck echo Work: feature alters echo echo List is complete. exit Rha: echo Records for merchant "Rha" on the Wavedancer: echo echo Name: Rha echo Location: unknown echo Work: fabric alters echo echo List is complete. exit Rhomia: echo Records for merchant "Rhomia" on the Wavedancer: echo echo Name: Rhomia echo Location: wanders echo Location Seen: ship's bow echo Location Seen: ship's stern echo Work: general alters echo echo List is complete. exit Rohil: echo Records for merchant "Rohil" on the Wavedancer: echo echo Name: Rohil echo Location: Specstacular (O6, a gilded-framed mahogany door) echo Work: customizing spectacles and cases echo echo List is complete. exit Ryvall: echo Records for merchant "Ryvall" on the Wavedancer:' echo echo Name: Ryvall echo Location: To The Hilt (F4, an antique etched mithril door) echo Work: weapon alters echo echo List is complete. exit Safia: echo Records for merchant "Safia" on the Wavedancer: echo echo Name: Safia echo Location: wanders echo Location Seen: southwest of ship's bow echo Work: hair-only feature alters echo echo List is complete. exit Sartelyas: echo Records for merchant "Sartelyas" on the Wavedancer: echo echo Name: Sartelyas echo Location: wanders echo Work: holds on-board contests with Lhindaria echo echo List is complete. exit Saterlyas: echo Records for merchant "Saterlyas" on the Wavedancer: echo echo Name: Saterlyas echo Location: unknown echo Work: unknown echo echo List is complete. exit Siolan: echo Records for merchant "Siolan" on the Wavedancer: echo echo Name: Siolan echo Location: You Gotta Point? (D3, a sturdy black oak door) echo Work: alters of bladed weapons echo Work: alters sheaths from You Gotta Point? echo echo List is complete. exit Sprink: echo Records for merchant "Sprink" on the Wavedancer: echo echo Name: Sprink echo Location: Springporeum (O6, a lacquered wooden door) echo Location: also seen in You Gotta Point? (D3, a sturdy black oak door) echo Work: feature alters echo Work: lightening echo Work: deepening echo Work: general alters echo Work: tattooing echo Work: bracer upgrades echo echo List is complete. exit Sproink: echo Records for merchant "Sproink" on the Wavedancer: echo echo Name: Sproink echo Location: wanders echo Location Seen: Salon (northeast of stern, gated entry) echo Work: feature alters echo Work: lightening echo Work: deepening echo Work: general alters echo Work: tattooing echo Work: bracer upgrades echo echo List is complete. exit Staide: echo Records for merchant "Staide" on the Wavedancer: echo echo Name: Staide echo Location: Osprey Grove Woodcraft (D4, an ornately carved villswood door) echo Work: woodworking echo echo Shop sign: For this month's offerings I'm pleased to include a variety of items created from a very fine stock of villswood that we recently acquired. (I'm particularly proud of the aegis.) echo I will be in the shop on occasion during our voyage to do some custom carving, sculpting or engraving on any piece in this shop or any of your personal items -- wood only, please. echo I very much look forward to personally meeting with you ladies. echo -er, and gentlemen. echo echo List is complete. exit Stymieey: echo Records for merchant "Stymieey" on the Wavedancer: echo echo Name: Stymieey echo Location: Stymieey's Stuff (O13, a roundish brass-bolted hatch) echo Work: clothing alters echo echo List is complete. exit Taelryne: echo Records for merchant "Taelryne" on the Wavedancer: echo echo Name: Taelryne echo Location: The Haberdashery (O4, a carved mahogany door) echo Work: tailoring echo echo List is complete. exit Tayke: echo Records for merchant "Tayke" on the Wavedancer: echo echo Name: Tayke echo Location: Picks of the Litter (C10, a shadowy black steel door) echo Work: rogue-themed alters echo echo List is complete. exit Thela: echo Records for merchant "Thela" on the Wavedancer: echo echo Name: Thela echo Location: Thela's Designs (F1, an ivory doorway) echo Work: clothing and jewelry alters echo echo List is complete. exit Tinnoc: echo Records for merchant "Tinnoc" on the Wavedancer: echo echo Name: Tinnoc echo Location: Tossable Pleasures (F8, a glass-inset iron-bound hatch) echo Location: also seen at Barrel 'N Crate (D10, a warped doorway) echo Work: selling thrown weapons boxes echo Work: raffling thrown weapon boxes with enchantments echo echo List is complete. exit Tsanah: echo Records for merchant "Tsanah" on the Wavedancer: echo echo Name: Tsanah echo Location: Wicked Blades (O6, a blood-red black ora hatch) echo Location: seen at Brother Iasha's Prayer Hall (T2, a trimmed white ora hatch) echo Location: possibly other locations echo Work: selling or raffling unholy weapons echo echo NOTE: Tsanah is a cleric of Marlu with a particular taste for blood and death. echo echo List is complete. exit Turaco: echo Records for merchant "Turaco" on the Wavedancer: echo echo Name: Turaco echo Location: possibly found at Feathered Fancy (A2, a white maple door inlaid with a bright glass feather) echo Work: unknown echo echo List is complete. exit Wilmea: echo Records for merchant "Wilmea" on the Wavedancer: echo echo Name: Wilmea echo Location: Needles that Knit (A6, a plain white arch) echo Location: Yards of Yarn (A6, a yarn-draped arch) echo Location: raffle found near Elynnia's refuge, accessible through Chiming Clothing (D15, a bell-trimmed arch), Wrap Yourself Up (D1, a carved oak arch) or Wrist Wears (D1, a gold leaf-inlaid arch) echo Work: customizing yarn, raffles for needles that knit all patterns echo echo Shop sign: Welcome to my humble shop. My goods are simple, but very special. I have procured knitting needles which through magical means, enable anyone to knit with relative ease. I also sell yarn for you to knit things with. Make sure you read the signs with the needles and the yarn! echo I will also be available in my sewing room to beautify your needles for you, as well as offer custom types and/or colors of yarn since I was only able to put a small selection out for sale. I hope to meet you soon! ~ Wilmea echo echo Shop sign: This is but a small selection of the yarn available. More can be found in my yarn shop, "Yards of Yarn," or you can purchase custom yarn from me. All of the yarn here and in my yarn shop are medium-sized skeins, though you can purchase small and large skeins from me personally. ~ Wilmea echo echo Shop sign (from workroom): Knitting needles customized or custom yarn can be purchased right here when I am around. The knitting needles can be customized with either a short or a long description, they just need to remain knitting needles. And yarn can be done in nearly any color imaginable, as well as various materials. I will only work on knitting needles and yarn from my shops though, so please keep that in mind. echo Feel free to ask what you are looking for, and I will be more than happy to tell you if it's available. ~ Wilmea echo echo List is complete. exit Zanbec: echo Records for merchant "Zanbec" on the Wavedancer: echo echo Name: Zanbec echo Location: Archery Imports (D12, a finely carved doorway) echo Work: working on bows, including altering and scripting echo echo Shop sign: I will be around to fine tune any of the bows from my shop. For the right amount of silvers I might work on other bows. ~Zanbec echo echo List is complete. exit Zartusha: echo Records for merchant "Zartusha" on the Wavedancer: echo echo Name: Zartusha echo Location: possibly found at Evening Attire for Her (F1, an elegant carved door) echo Location: possibly found at Evening Attire for Him (O12, a carved wooden door) echo Location: seen at Shade Worship (T4, a flower-draped door) echo Work: sewing echo echo List is complete. exit Zemki: echo Records for merchant "Zemki" on the Wavedancer: echo echo Name: Zemki echo Location: wanders echo Location Seen: F7, in the open (first class) echo Location Seen: Poolside Bar echo Location Seen: east side of main deck echo Work: general alters echo echo List is complete. exit First: First1: echo Merchants scheduled to be available to First Class passengers on the Wavedancer - Part 1 echo echo Type .wave for their location. echo echo Amieka - general alters except weapons and armor echo Arushalan - altering musical instruments echo Callahan - adds flares to weapons echo Cedrique - selling and altering his lockets echo Cridet - tattooing or altering existing tattoos echo Darynth - altering dice from his shop, altering clothing or containers echo Dhelgrim - general alters echo Fibulae? - lightening and deepening echo Fiendish - general alters echo Flacie - feature alters echo Gabhar - trains goats, found in Gonna Get Yur Goat echo Gwyrraent - creates unique wigs that replace the hair feature line echo Iasha - adding enhancements to holy (white ora) weapons echo Ishora - clothing and jewelry alters echo Jemia - bejewels headwear from Bejeweled and Bedecked echo Jolai - creates/alters custom signet rings echo echo Type .wave first2 for more names. exit First2: echo Merchants scheduled to be available to First Class passengers on the Wavedancer - Part 2 echo echo Type .wave for their location. echo echo Joncino - lightening, deepening, pocketing, jewelry alters or imbeddible pendants echo Joroch - engraving and jewelry alters echo Jovn - adding mechanical weapon flares echo Kyrrin - one-of-a-kind wooden items, raffling rare woods to craft into equipment echo Monkia - adds temporary crit padding to armor echo Mulentin - general alters, adding scripts to cloaks, pouches and satchels echo Mykhael - customizing scripted gloves from his shop, altering or scripting runestaves echo Nalea - hand-selling unique, scripted gowns echo Naphine - pet and companion grooming echo Orkys - tailoring echo Pandiqa - customizing items from Written Expressions echo Pyrnod - tailoring echo Ryvall - weapon alters echo Thela - general clothing and jewelry alters echo Tinnoc - thrown weapon boxes, raffles for boxes with enhancements echo Zartusha - sewing echo echo List is complete. exit Second: Second1: echo Merchants scheduled to be available to Second Class passengers on the Wavedancer - Part 1 echo echo Type .wave for their location. echo echo Aieslyn - facial feature alters echo Antik - work unknown echo Arurtock - alters, raffles for flare additions echo Cridet - tattooing and altering existing tattoos echo Glamo - shield alters or scripting, runestaff alters, tattooing, feature alters echo Hiemer - runestaff alters, runestaff scripting echo Iasha - adding enhancements to holy (white ora) weapons echo Kyrrin - working on canes and parasols with hidden weapons echo Mavikia - altering clothing from Clothing You Sleeve shops echo Mitu - general alters echo Mulentin - general alters, adding scripts to cloaks, pouches and satchels echo Nalea - hand-selling unique, scripted gowns echo Nexel - creates custom charms for charm bracelets, possibly imbeddible echo Nurie - altering metal items or musical instruments echo Poggio - general alters, possibly making items with both long and show echo Rohil - customizing spectacles and cases echo echo Type .wave second2 for more names. exit Second2: echo Merchants scheduled to be available to Second Class passengers on the Wavedancer - Part 2 echo echo Type .wave for their location. echo echo Sprink - general alters, lightening, deepening, tattooing, bracer upgrades, kitten grooming, feature alters echo Stymieey - clothing alters echo Taelryne - tailoring echo Tsanah - selling or raffling unholy weapons echo Turaco - unknown work echo Wilmea - customizing yarn and raffles for needles that knit all patterns echo Zartusha - sewing echo echo List is complete. exit General: General1: echo Merchants scheduled to be available in the General Access shop area on the Wavedancer - Part 1 echo echo Type .wave for their location. echo echo Aieslyn - adding seashells to jewelry, raffling half an hour of alter work echo Amieka - general alters except weapons and armor echo Arurtock - alters, raffles for flare additions echo Baliehai - lightening and deepening echo Caethleen - sewing outer garments such as cloaks or capes echo Caliolia - alters items from Dainty Dabbings, adds perfume vials to existing jewelry echo Caricature - creates portraits of passengers echo Cenilia - creates custom postcards to place in memory albums echo Clorp - unknown, possibly sewing echo Cridet - tattooing or altering existing tattoos echo Culnamo - work unknown echo Dartoc - selling bonded wedding rings echo Dhelgrim - general alters, lightening and deepening echo Droigo - changing just one thing about an item, such as color echo Elynnia - altering her shop items echo Fithra - general alters echo echo Type .wave general2 for more names. exit General2: echo Merchants scheduled to be available in the General Access shop area on the Wavedancer - Part 2 echo echo Type .wave for their location. echo echo Flacie - feature alters echo Glamo - shield alters or scripting, runestaff alters, tattooing, feature alters echo Harceler - general alters of items with both longs and shows echo Hexar - combining scrolls echo Hiemer - runestaff alters, runestaff scripting echo Iasha - enhancing holy (white ora) weapons echo Idie - jewelry alters, preferably from her own shop echo Kadah - sells, raffles and alters rare thrown weapon sheaths echo Karpouzi - scroll combining echo Kyrril - recharging spirit based and enhancing items, raffles for profession circle spell prep phrases echo Laoin - general alters except weapons, armor and shields, lightening, deepening echo Lirion - raffling bows and katars echo Mitu - general alters echo Monkia - adds temporary crit padding to armor echo Mulentin - general alters, adding scripts to cloaks, pouches and satchels echo Mykhael - selling and altering his scripted gloves, runestaff alters and scripting echo echo Type .wave general3 for more names. echo exit General3: echo Merchants scheduled to be available in the General Access shop area on the Wavedancer - Part 3 echo echo Type .wave for their location. echo echo Nalea - hand-selling unique, scripted gowns echo Nele - adding switchable flares to weapons echo Nurie - metal-based speed alters echo Orkys - tailoring echo Orvaen - raffling demon rune teaching to demonologists 30 ranks or higher echo Pearsu - clothing alters echo Pyrnod - tailoring echo Raziras - feature alters echo Siolan - blade alters, works on sheaths sold in her shop echo Sprink - general alters, lightening, deepening, bracer upgrades, tattooing, kitten grooming, feature alters echo Staide - woodworking echo Tayke - rogue-themed alters echo Tinnoc - selling thrown weapons boxes, raffling enhanced boxes echo Tsanah - raffling and selling unholy (black ora) weapons echo Wilmea - raffling needles that knit all patterns echo Zanbec - working with bows echo Zartusha - sewing echo echo List is complete. exit Other: Other1: echo Merchants scheduled to be on the Wavedancer whose shop or shop area is unknown, or wander - Part 1 echo echo Type .wave for their location. echo echo Arlyle - work unknown echo Arurtock - alters, raffles for flares echo Baliehai - lightening and deepening echo Callahan - adds flares to weapons echo Dartoc - sells bonded wedding rings echo Elendia - dye, embroidery and embellishing services echo Elethiel - customizing siege miniatures echo Fennton - adding writing to items echo Fibulae - lightening and deepening echo Filana - hair-only feature alters echo Fithra - general alters echo Flacie - feature alters echo Forvarul - lightening and deepening echo Frette - general alters echo Glamo - shield alters or scripting, runestaff alters echo Glansis - companion grooming, gives descriptions for asleep, awake and flying (if applicable) echo Grifto - general alters echo Gwyrraent - making wigs that change hair feature line echo echo Type .wave other2 for more names. exit Other2: echo Merchants scheduled to be on the Wavedancer whose shop or shop area is unknown, or wander - Part 2 echo echo Type .wave for their location. echo echo Harceler - altering items to have a show and long echo Hiemer - runestaff scripting, runestaff alters echo Joncino - lightening, deepening, pocketing, jewelry alters echo Karyllon - changes just one thing about an item, such as color echo Laoin - general alters except weapons, armor or shields, lightening, deepening echo Lhindaria - holding on-board contests with Sartelyas echo Lowynn - altering her items and one raffle echo Maskasnia - adding shop-themed accents to items echo Melli - work unknown echo Melusine - piercing, customizing piercing jewelry, feature alters echo Monkia - adds temporary crit padding to armor echo Ness - work unknown echo Niletta - feature alters echo Ninca - general alters echo Nurie - metal and musical instrument alters echo echo Type .wave other3 for more names. exit Other3: echo Merchants scheduled to be on the Wavedancer whose shop or shop area is unknown, or wander - Part 3 echo echo Type .wave for their location. echo echo Orkys - tailoring echo Poggio - general alters echo Pyrnod - tailoring, wanders echo Rasse - creating portraits of passengers echo Raziras - feature alters echo Rha - fabric alters echo Safia - hair-only feature alters echo Saterlyas - work unknown echo Sartelyas - holding on-board contests with Lhindaria echo Sproink - lightening, deepening, general alters, tattooing, bracer upgrades, kitten grooming, feature alters echo Tsanah - sells and raffles unholy weapons echo Zartusha - sewing echo Zemki - general alters echo echo List is complete. exit Location: echo Locations on the Wavedancer where merchants often work: echo echo ballroom - Ocean's Melody ballroom echo bow - ship's bow echo fcbar - First Class bar, Cherimoya echo ovbar - Ocean View bar echo salon - Sandy Salon echo stern - ship's stern echo echo Type .wave go to go to the listed location such as .wave gobow for the ship's bow. exit go: echo echo Put a merchant name to go to. echo echo Usage is .wave go, such as .wave GoNalea for Nalea. exit badstart: echo echo Sorry but this needs to be started just outside the bank. echo echo If you are trying to go back to the bank, type .wave back echo Example: .wave BackNalea for Nalea exit Goaieslyn: echo Please enter .wave for which shop to go to. echo echo GoAieslynHS - High Seas echo GoAieslynSEA - The Seashore echo GoAieslynCA - Commodity Arcade, in the open exit Backaieslyn: echo Please enter .wave for which shop you are in. echo echo BackAieslynHS - High Seas echo BackAieslynSEA - The Seashore echo BackAieslynCA - Commodity Arcade, in the open exit Goaieslynhs: match Aieslyngogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Aieslyngogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go gilded arch move south move south move east move east move north move east move go driftwood door exit Backaieslynhs: move go driftwood door move west move south move west move west move north move north move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Goaieslynsea: match Aieslynseagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Aieslynseagogogo: move east move east move south move south move south move west move west move go doors move go shell door exit Backaieslynsea: move go door move go doors move east move east move north move north move north move west move west exit Goaieslynca: match aieslyncagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Aieslyncagogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south exit Backaieslynca: move north move north move north move north move go doors move east move east move north move north move north move west move west exit Goamieka: echo Please enter .wave for which shop to go to. echo echo GoAmiekaFC - Amieka's shop in first class, Winds from the East echo GoAmiekaTC - Amieka at D15 in third class exit Backamieka: echo Please enter .wave for which shop you are in. echo echo BackAmiekaFC - Winds from the East echo BackAmiekaTC - Amieka at D15 in third class exit Goamiekafc: match Amiekafcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Amiekafcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northeast move north move north move go silk door exit Backamiekafc: move out move south move south move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Goamiekatc: match amiekatcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Amiekatcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move east move east move north exit Backamiekatc: move south move west move west move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goantik: match Antikgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Antikgogogo: move go doors move go stair move east move go silver door move south move go doorway exit Backantik: move out move north move go silver door move west move go stair move go doors exit Goarurtock: Backarurutock: echo No information on location. exit Goarushalan: match arushalangogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Arushalangogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move north move north move go oak door exit Backarushalan: move go oak door move south move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gobaliehai: Backbaliehai: echo Baliehai works most often in Staterooms, but has been seen at the ship's bow. echo Type .wave gobow to go there. exit Goballroom: match ballroomgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Ballroomgogogo: move west move west move north move north move north move north move north move go door move east exit Backballroom: move west move go door move south move south move south move south move south move east move east exit Gobow: match bowgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Bowgogogo: move west move west move north move north move north move north move north move northeast exit Backbow: move southwest move south move south move south move south move south move east move east exit Gocaethleen: match caethleengogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Caethleengogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move south move go maoral door exit Backcaethleen: move out move north move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gocaliolia: match calioliagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Calioliagogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move west move go silk door exit Backcaliolia: move out move east move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gocaricature: match caricaturegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Caricaturegogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south move south move go niche exit Backcaricature: move out move north move north move north move north move north move go doors move east move east move north move north move north move west move west exit Gocedrique: match cedriquegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Cedriquegogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move go coral archway exit Backcedrique: move out move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gocenilia: match ceniliagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Ceniliagogogo: move go doors move north move go painted door exit Backcenilia: move out move south move go doors exit Goclorp: match clorpgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Clorpgogogo: move go doors move north move north move north move north move go door pause 3 echo If you are in Piercing Gaze, go out and in the other door. exit Backclorp: move out move south move south move south move south move go doors exit Gocridet: echo Please enter .wave for which shop to go to. echo echo GoCridetFC - Hearts and Flowers of first class echo GoCridetSC - Hearts and Flowers of second class echo GoCridetTC - Hearts and Flowers of third class exit Backcridet: echo Please enter .wave for which shop you are in. echo echo BackCridetFC - Hearts and Flowers of first class echo BackCridetSC - Hearts and Flowers of second class echo BackCridetTC - Hearts and Flowers of third class exit Gocridetfc: match cridetfcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Cridetfcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move go brown archway exit Backcridetfc: move out move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gocridetsc: match cridetscgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Cridetscgogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go gilded arch move south move go brown archway exit Backcridetsc: move out move north move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Gocridettc: match cridettcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Cridettcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move west move go brown arch exit Backcridettc: move out move east move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goculnamo: match culnamogogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Culnamogogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move go dark door exit Backculnamo: move out move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Godartoc: match dartocgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Dartocgogogo: move go doors move north move north move north move go rune door exit Backdartoc: move out move south move south move south move go doors exit Godarynth: match darynthgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Darynthgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move north move north move northeast move north move go silk curtains exit Backdarynth: move out move south move southwest move south move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Godhelgrim: echo Please enter .wave for which shop to go to. echo echo GoDhelgrimFC - Dhelgrim's workshop in first class echo GoDhelgrimTC - Dhelgrim's third class shops, either shop exit Backdhelgrim: echo Please enter .wave for which shop you are in. echo echo BackDhelgrimFC - Dhelgrim's workshop in first class echo BackDhelgrimTC - Dhelgrim's third class shops, either shop exit Godhelgrimfc: match dhelgrimfcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Dhelgrimfcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move go thick door move go arch exit Backdhelgrimfc: move go arch move out move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Godhelgrimtc: match dhelgrimtcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Dhelgrimtcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move north move go oak door pause 3 echo There are 3 oak doors. Dhelgrim's shops have his name in the title, and he could be in either. exit Backdhelgrimtc: move out move south move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goelendia: Backelendia: echo No location known. exit Godroigo: match droigogogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Droigogogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south move south move go niche exit Backdroigo: move out move north move north move north move north move north move go doors move east move east move north move north move north move west move west exit Goelynnia: match elynniagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Elynniagogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move west move go oak arch move go door move go stained door exit Backelynnia: move go stained door move go gold door move go leaf arch move east move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gofcbar: match fcbargogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Fcbargogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move south move east exit Backfcbar: move west move north move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gofiendish: match fiendishgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Fiendishgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northwest move go thick door move go arch exit Backfiendish: move go arch move out move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gofilana: Backfilana: echo No location known. exit Gofithra: Backfithra: echo No location known. exit Goflacie: echo Please enter .wave for which shop to go to. echo echo GoFlacieFC - Flacie's shop in first class echo GoSalon - The salon exit Backflacie: echo Please enter .wave for which shop to go to. echo echo BackFlacieFC - Flacie's shop in first class echo BackSalon - The salon exit Goflaciefc: match flaciefcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Flaciefcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move go polished door exit Backflaciefc: move out move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gogabhar: match gabhargogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Gabhargogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northwest move north move north move go rosewood door exit Backgabhar: move out move south move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Goglamo: echo Please enter .wave for which shop to go to. echo echo GoGlamoSC - Glamo's shop in second class echo GoGlamoStern - North of the stern echo GoSalon - The salon exit Backglamo: echo Please enter .wave for which shop you are in. echo echo BackGlamoSC - Glamo's shop in second class echo BackGlamoStern - North of the stern echo BackSalon - The salon exit Goglamosc: match glamoscgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Glamoscgogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go arch move go white door exit Backglamosc: move out move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Goglamostern: match glamosterngogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Glamosterngogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west exit Backglamostern: move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goglansis: Backglansis: echo No set location. exit Gogwyrraent: Backgwyrraent: echo No set location. echo exit Goharceler: Backharceler: echo No set location. echo exit Gohexar: match hexargogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Hexargogogo: move east move east move south move south move south move south move south move go doors move west move go marble archway exit Backhexar: move out move east move go doors move north move north move north move north move north move west move west exit Gohiemer: echo Please enter .wave for which shop to go to. echo echo GoHiemerSC - Hiemer's shop in second class echo GoHiemerTC - Practically Magic in third class echo GoStern - The ship's stern exit Backhiemerback: echo Please enter .wave for which shop you are in. echo echo BackHiemerSC - Hiemer's shop in second class echo BackHiemerTC - Practically Magic in third class echo BackStern - The ship's stern exit Gohiemersc: match hiemerscgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Hiemerscgogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go arch move north move east move east move east move go witchwood door exit Backhiemersc: move go door move west move west move west move south move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Gohiemertc: match hiemertcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Hiemertcgogogo: move go doors move go warped door exit Backhiemertc: move go door move go doors exit Goiasha: echo Please enter .wave for which shop to go to. echo echo GoIashaFC - Iasha's shop in first class echo GoIashaSC - Iasha's shop in second class echo GoIashaTC - Iasha's shop in third class exit Backiasha: echo Please enter .wave for which shop you are in. echo echo BackIashaFC - Iasha's shop in first class echo BackIashaSC - Iasha's shop in second class echo BackIashaTC - Iasha's shop in third class exit Goiashafc: match iashafcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Iashafcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northeast move go white hatch exit Backiashafc: move out move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Goiashasc: match iashascgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Iashascgogogo: move go doors move go stair move east move go silver door move south move west move go white hatch exit Backiashasc: move out move east move north move go silver door move west move go stair move go doors exit Goiashatc: match iashatcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Iashatcgogogo: move go doors move north move north move north move north move go hatch exit Backiashatc: move out move south move south move south move south move go doors exit Goidie: match idiegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Idiegogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move west move go archway exit Backidie: move out move east move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goishora: match ishoragogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Ishoragogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northeast move go frosted door exit Backishora: move out move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gojemia: match jemiagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Jemiagogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move go rosewood door exit Backjemia: move out move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gojolai: match jolaigogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Jolaigogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northeast move north move north move northwest move go hatch exit Backjolai: move out move southeast move south move south move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gojoncino: match joncinogogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Joncinogogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northeast move north move go hardwood door exit Backjoncino: move out move south move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gojoroch: match jorochgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Jorochgogogo: move go doors move go stair move east move east move climb staircase move west move west move south move south move south move south move climb stair move go door move north move northeast move north move north move northwest move go thanot door exit Backjoroch: move out move southeast move south move south move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gojovn: match jovngogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Jovngogogo: move go doors move go stair move east move east move climb staircase move west move west move south move south move south move south move climb stair move go door move north move go iron hatch exit Backjovn: move out move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gokadah: match kadahgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Kadahgogogo: move east move east move south move south move south move west move west move go doors move go maoral hatch exit Backkadah: move out move go doors move east move east move north move north move north move west move west exit Gokaryllon: Backkaryllon: echo No set location exit Gokyrril: match kyrrilgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Kyrrilgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move east move east move go rune door exit Backkyrril: move out move west move west move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gokyrrin: match kyrringogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Kyrringogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go door move north move northeast move go wooden portal exit Backkyrrin: move out move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Golaoin: echo Please enter .wave for which shop to go to. echo echo GoLaoinTC - Laoin in third class, in the Deluxe Mercantile Concourse echo GoBow - The ship's bow exit Backlaoin: echo Please enter .wave for which shop you are in. echo echo BackLaoinTC - Laoin in third class, in the Deluxe Mercantile Concourse echo BackBow - The ship's bow exit Golaointc: match laointcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Laointcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north exit Backlaointc: move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Golirion: echo Please enter .wave for which shop to go to. echo echo GoLirionBows - Lirion at Straight Shooting echo GoLirionKatars - Lirion at Katar Central exit Backlirion: echo Please enter .wave for which shop you are in. echo echo BackLirionBows - Straight Shooting echo BackLirionKatars - Katar Central exit Golirionbows: match lirionbowsgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Lirionbowsgogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south move go fireleaf hatch exit Backlirionbows: move out move north move north move north move north move go doors move east move east move north move north move north move west move west exit Golirionkatars: match lirionkatarsgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Lirionkatarsgogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south move west move go walnut hatch exit Backlirionkatars: move out move east move north move north move north move north move go doors move east move east move north move north move north move west move west exit Golowynn: Backlowynn: echo No location given. exit Gomaskasnia: Backmaskasnia: echo No location given. exit Gomavikia: match mavikiagogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mavikiagogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go arch move north move west move go rosewood arch exit Backmavikia: move go arch move east move south move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Gomelli: Backmelli: echo No location given. exit Gomitu: echo Please enter .wave for which shop to go to. echo echo GoMituSC - Mitu's shop in second class echo GoMithTC - Mitu in Feline Expressions in third class exit Backmitu: echo Please enter .wave for which shop you are in. echo echo BackMituSC - Mitu's shop in second class echo BackMituTC - Mitu in Feline Expressions in third class exit Gomitusc: match mituscgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mituscgogogo: move go doors move go stair move east move go silver door move go red door exit Backmitusc: move out move go silver door move west move go stair move go doors exit Gomitutc: match mitutcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mitutcgogogo: move go doors move go black door exit Backmitutc: move out move go doors exit Gomonkia: Backmonkia: echo No set location. exit Gomulentin: echo Please enter .wave for which shop to go to. echo echo GoMulentinArmors - Mulentin's first class shop, Menagerie, Armors and More echo GoMulentinBlunts - Mulentin's second class shop, Menagerie, Blunts and Shields echo GoMulentinStaves - Mulentin's second class shop, Menagerie, Staves and Brawling echo GoMulentinArchery - Mulentin's third class shop, Menagerie, Archery echo GoMulentinEdged - Mulentin's third class shop, Menagerie, Edged echo GoMulentinPolearms - Mulentin's third class shop, Menagerie, Polearms exit Backmulentin: echo Please enter .wave for which shop you are in. echo echo BackMulentinArmors - Mulentin's first class shop, Menagerie, Armors and More echo BackMulentinBlunts - Mulentin's second class shop, Menagerie, Blunts and Shields echo BackMulentinStaves - Mulentin's second class shop, Menagerie, Staves and Brawling echo BackMulentinArchery - Mulentin's third class shop, Menagerie, Archery echo BackMulentinEdged - Mulentin's third class shop, Menagerie, Edged echo BackMulentinPolearms - Mulentin's third class shop, Menagerie, Polearms exit Gomulentinarmors: match mulentinarmorsgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinarmorsgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northeast move north move go oak door exit Backmulentinarmors: move go door move south move southwest move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gomulentinblunts: match mulentinbluntsgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinbluntsgogogo: move go doors move go stair move east move go silver door move south move west move go oak door pause 3 echo If you are in the Oyster's Maw, you are looking for "a heavy oak door." exit Backmulentinblunts: move go door move east move north move go silver door move west move go stair move go doors exit Gomulentinstaves: match mulentinstavesgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinstavesgogogo: move go doors move go stair move west move west move south move south move south move south move south move east move east move go arch move south move west move go oak door exit Backmulentinstaves: move go door move east move north move go arch move west move west move north move north move north move north move north move east move east move go stair move go doors exit Gomulentinarchery: match mulentinarcherygogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinarcherygogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move south move south move east move go oak door exit Backmulentinarchery: move go door move west move north move north move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gomulentinedged: match mulentinedgedgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinedgedgogogo: move go doors move north move north move east move east move go oak door pause 3 echo If you are in The Treasured Trove, you are looking for "a heavy oak door." exit Backmulentinedged: move go door move west move west move south move south move go doors exit Gomulentinpolearms: match mulentinpolearmsgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mulentinpolearmsgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move go oak door exit Backmulentinpolearms: move go door move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gomykhael: echo Please enter .wave for which shop to go to. echo echo GoMykhaelFC - Mykhael's first class shop echo GoMykhaelTC - Mykhael's third class shop exit Backmykhael: echo Please enter .wave for which shop you are in. echo echo BackMykhaelFC - Mykhael's first class shop echo BackMykhaelTC - Mykhael's third class shop exit Gomykhaelfc: match mykhaelfcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mykhaelfcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move north move go vaalin door exit Backmykhaelfc: move out move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gomykhaeltc: match mykhaeltcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Mykhaeltcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move south move go vaalin door exit Backmykhaeltc: move out move north move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gonalea: echo Please enter .wave for which shop to go to. echo echo GoNaleaFC - Nalea's first class shop echo GoNaleaSC - Nalea's second class shop echo GoNaleaTC - Nalea's third class shop exit Backnalea: echo Please enter .wave for which shop you are in. echo echo BackNaleaFC - Nalea's first class shop echo BackNaleaSC - Nalea's second class shop echo BackNaleaTC - Nalea's third class shop exit Gonaleafc: match naleafcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Naleafcgogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move north move north move northeast move north move go ebony door exit Backnaleafc: move go ebony door move south move southwest move south move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gonaleasc: match naleascgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Naleascgogogo: move go doors move go stair move east move go silver door move south move west move south move go silver-inlaid door exit Backnaleasc: move go silver-inlaid door move north move east move north move go silver door move west move go stair move go doors exit Gonaleatc: match naleatcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Naleatcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move south move south move east move go walnut door exit Backnaleatc: move go walnut door move west move north move north move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Gonaphine: match naphinegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Naphinegogogo: move go doors move go stair move east move east move climb stair move west move west move south move south move south move south move climb stair move go mahogany door move north move northwest move north move north move northeast move go ebony door exit Backnaphine: move go door move southwest move south move south move southeast move south move go mahogany door move climb stair move north move north move north move north move east move east move climb stair move west move west move go stair move go doors exit Gonele: match nelegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Nelegogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move east move south move go rosewood door exit Backnele: move out move north move west move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goness: Backness: echo No location given. exit Gonexel: match nexelgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Nexelgogogo: move go doors move go stair move east move east move south move south move south move south move south move west move west move go gilded arch move north move go doors exit Backnexel: move out move south move go arch move east move east move north move north move north move north move north move west move west move go stair move go doors exit Gonurie: match nuriegogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Nuriegogogo: move east move east move south move south move south move west move west move go doors move south move south move south move south move east move go fel doors exit Backnurie: move go doors move west move north move north move north move north move go doors move east move east move north move north move north move west move west exit Goorkys: echo Please enter .wave for which shop to go to. echo echo GoFCBar - The bar in Cherimoya, first class echo GoOrkysTC - Orkys' shop in third class exit Backorkys: echo Please enter .wave for which shop you are in. echo echo BackFCBar - The bar in Cherimoya, first class echo BackOrkysTC - Orkys' shop in third class exit Goorkystc: match orkystcgogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Orkystcgogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move west move west move go doors move north move west move west move north move go ironwood arch exit Backorkystc: move go arch move south move east move east move south move go doors move east move east move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goorvaen: match orvaengogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Orvaengogogo: move east move east move south move south move south move south move south move south move south move south move south move south move south move southwest move south move west move climb stair move west move south move go vaalin door exit Backorvaen: move out move north move east move go stair move east move north move northeast move north move north move north move north move north move north move north move north move north move north move north move west move west exit Goovbar: match ovbargogogo An archway in the aft wall opens into a grand banking match badstart Obvious paths match badstart Obvious exits put look matchwait Ovbargogogo: move go doors move go stair move east move east move south move south move south move south move south move south move south move south move south move south move south move south move south move south move south move southwest exit Backovbar: move northeast move north move north move north move north