Lores and Empath Spells in GS4
1101-1105 & 1110-1115 - Healing Spells (wounds & scars)
Mental Lore,
Transformation: The Roundtime for healing is decreased with ranks of Mental
Lore, Transformation.
1106 - Bone Shatter
Mental Lore,
Manipulation: The power of the attack is enhanced upon a successful cast on
a target with ranks of Mental Lore, Manipulation.
1108 - Empathy
Mental Lore, Telepathy: The power of the attack is enhanced upon a successful cast on a target with ranks of Mental Lore, Telepathy. There is also a higher chance of immobilization and instant kills.
1110 - Empathic Assault
Mental Lores: Training in any Mental Lore, with the exception of Transference, affects Empathic Assault.
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Divination |
Aids in locating the implanted essence within a target. Being able to see the target makes this easier, while not being able to will make it harder. Difficulty in “reconnecting” with your implanted essence will result in a diminished “strength of hold” on the essence of the target. The strength of hold is represented as a cumulative weakened, or strengthened, TD position by the target. |
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Manipulation |
Aids in effecting the amount of damage possibly done with the implanted essence. |
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Telepathy |
Allows the Empath to infuse an additional amount of self to the implanted target, strengthening the implanted essence for further assault attempts. Player findings suggest that 5 ranks of Telepathy are needed for a second CS attack. |
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Transformation |
Increases the initial bolt’s ability to impart damage to the target, by way of DF adjustment. |
1116 - Cry for Help
Mental Lore,
Divination: Training in Divination increases the likelihood that the target
will be able to observe the caster for a short duration rather than just an
instantaneous glimpse. This will enable
the target to see and hear the actions going on in the room in which the Empath
cast this spell. There is a 5% chance
per Divination Lore rank to gain this brief clairvoyance.
1117 - Empathic Link
Mental Lore, Telepathy: Training in Mental Lore, Telepathy increases the number of targets that may be linked, up to 10 targets.